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LuaSTG-x Core API
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This is the complete list of members for _G, including all inherited members.
| _3DToWorld(local x, local y, local z) | _G | |
| _DoFrame() | _G | |
| _SetBound() | _G | |
| acos(local x) | _G | |
| AfterFrame() | _G | |
| AfterRender() | _G | |
| Angle(local arg1, local arg2, local arg3, local arg4) | _G | |
| asin(local x) | _G | |
| assert(local v, local message) | _G | |
| atan(local x) | _G | |
| atan2(local y, local x) | _G | |
| BeforeRender() | _G | |
| BeginScene() | _G | |
| BentLaserData() | _G | |
| BoundCheck() | _G | |
| BoxCheck(local object, local left, local right, local bottom, local top) | _G | |
| CacheFile(local path) | _G | |
| CacheFileAsync(local path, local callback) | _G | |
| CalcTextSize(local name, local str) | _G | |
| CaptureScreen(local obj, local x, local y, local w, local h) | _G | |
| ChangeVideoMode(local width, local height, local windowed, local vsync) | _G | |
| CheckRes(local resType, local name) | _G | |
| Class(local base, local define) | _G | |
| collectgarbage(local opt, local arg) | _G | |
| CollisionCheck(local A, local B) | _G | |
| CollisionCheck3D(local A, local B) | _G | |
| Color(local a, local r, local g, local b) | _G | |
| combinNum(local ord, local sum) | _G | |
| CopyFrameBuffer() | _G | |
| CopyImage(local newname, local img) | _G | |
| cos(local x) | _G | |
| CreateRenderMode(local name, local blendEquation, local blendFuncSrc, local blendFuncDst, local shaderName) | _G | |
| CreateRenderTarget(local name) | _G | |
| CreateShaderProgramFromPath(local vert, local frag) | _G | |
| CreateShaderProgramFromString(local vert, local frag) | _G | |
| DefaultRenderFunc(local obj) | _G | |
| DefineDefaultScoreData(local t) | _G | |
| Del(local obj, local ...) | _G | |
| Del(local o) | _G | |
| DeSerialize(local s) | _G | |
| Dist(local objA, local objB) | _G | |
| DoFile(local path) | _G | |
| dofile(local filename) | _G | |
| DoFrame() | _G | |
| DrawCollider() | _G | |
| DrawGroupCollider(local group, local color, local offset_x, local offset_y) | _G | |
| EndScene() | _G | |
| EnumRes(local resType) | _G | |
| error(local message, local level) | _G | |
| ExtractRes(local path, local target) | _G | |
| Factorial(local num) | _G | |
| FileTaskAsyncWrapper(local path, local autoRelease, local task) | _G | |
| FileTaskWrapper(local path, local autoRelease, local task) | _G | |
| FindResAnimation(local name) | _G | |
| FindResFont(local name) | _G | |
| FindResForObject(local name) | _G | |
| FindResFX(local name) | _G | |
| FindResMusic(local name) | _G | |
| FindResource(local name, local resType) | _G | |
| FindResourcePackForPath(local path) | _G | |
| FindResParticle(local name) | _G | |
| FindResRenderTarget(local name) | _G | |
| FindResSound(local name) | _G | |
| FindResSprite(local name) | _G | |
| FindResTexture(local name) | _G | |
| FindTexture2D(local name) | _G | |
| FocusGainFunc() | _G | |
| FocusLoseFunc() | _G | |
| FrameEnd() | _G | |
| FrameFunc() | _G | |
| FrameInit() | _G | |
| FrameReset() | _G | |
| FreeObject(local object) | _G | |
| from(local path) | _G | |
| GameExit() | _G | |
| GameInit() | _G | |
| GetAllControllers() | _G | |
| GetAttr(local obj, local key) | _G | |
| getfenv(local f) | _G | |
| GetFPS() | _G | |
| GetFrameBuffer() | _G | |
| GetGlobal(local k, local v) | _G | |
| GetImageScale() | _G | |
| GetInput() | _G | |
| GetKeyState(local code) | _G | |
| GetLastChar() | _G | |
| GetLastKey() | _G | |
| GetLastXY(local object) | _G | |
| getmetatable(local object) | _G | |
| GetMousePosition() | _G | |
| GetMouseState(local button) | _G | |
| GetMusicState(local name) | _G | |
| GetnObj() | _G | |
| GetParticlePool(local object) | _G | |
| GetPlatform() | _G | |
| GetSoundState(local name) | _G | |
| GetTextureSize(local name) | _G | |
| GetThreadPoolSize() | _G | |
| GetV(local obj) | _G | |
| GOLD | _G | |
| GROUP_ALL | _G | |
| GROUP_ENEMY | _G | |
| GROUP_ENEMY_BULLET | _G | |
| GROUP_GHOST | _G | |
| GROUP_INDES | _G | |
| GROUP_ITEM | _G | |
| GROUP_NONTJT | _G | |
| GROUP_NUM_OF_GROUP | _G | |
| GROUP_PLAYER | _G | |
| GROUP_PLAYER_BULLET | _G | |
| hypot(local x, local y) | _G | |
| import(local module) | _G | |
| Include(local filename) | _G | |
| ipairs(local t) | _G | |
| IsRenderTarget(local name) | _G | |
| IsValid(local obj) | _G | |
| KeyIsDown(local key) | _G | |
| KeyIsPressed(local key) | _G | |
| KeyIsReleased(local key) | _G | |
| Kill(local obj, local ...) | _G | |
| Kill(local o) | _G | |
| LAYER_BG | _G | |
| LAYER_ENEMY | _G | |
| LAYER_ENEMY_BULLET | _G | |
| LAYER_ENEMY_BULLET_EF | _G | |
| LAYER_ITEM | _G | |
| LAYER_PLAYER | _G | |
| LAYER_PLAYER_BULLET | _G | |
| LAYER_TOP | _G | |
| load(local chunk, local chunkname) | _G | |
| LoadAniFromFile(local texaniname, local filename, local mipmap, local n, local m, local intv, local a, local b, local rect) | _G | |
| LoadAnimation(local name, local tex_name, local x, local y, local w, local h, local nCol, local nRow, local interval, local a, local b, local colliType) | _G | |
| loadfile(local filename, local mode, local env) | _G | |
| LoadFont(local name, local path) | _G | |
| LoadFontAsync(local name, local path, local callback) | _G | |
| LoadFX(local name, local fShader, local vShader, local isString) | _G | |
| LoadImage(local name, local tex_name, local x, local y, local w, local h, local a, local b, local colliType) | _G | |
| LoadImageFromFile(local name, local filename, local mipmap, local a, local b, local rect) | _G | |
| LoadImageGroup(local prefix, local texname, local x, local y, local w, local h, local cols, local rows, local a, local b, local rect) | _G | |
| LoadImageGroupFromFile(local texaniname, local filename, local mipmap, local n, local m, local a, local b, local rect) | _G | |
| LoadMusic(local name, local path, local loop_end, local loop_duration) | _G | |
| LoadMusicAsync(local name, local path, local loop_end, local loop_duration, local callback) | _G | |
| LoadPack(local path, local password) | _G | |
| LoadPS(local name, local path, local img_name, local a, local b, local colliType) | _G | |
| LoadPSAsync(local name, local path, local img_name, local a, local b, local colliType, local callback) | _G | |
| LoadSound(local name, local path) | _G | |
| LoadSoundAsync(local name, local path, local callback) | _G | |
| loadstring(local string, local chunkname) | _G | |
| LoadTexture(local name, local path) | _G | |
| LoadTextureAsync(local name, local path, local callback) | _G | |
| LoadTTF(local name, local path, local size) | _G | |
| LoadTTFAsync(local name, local path, local size, local callback) | _G | |
| make_scoredata_table(local t) | _G | |
| MessageBox(local msg, local title) | _G | |
| module(local name, local ...) | _G | |
| MouseIsDown(local button) | _G | |
| MouseIsPressed(local button) | _G | |
| MouseIsReleased(local button) | _G | |
| MousePosition() | _G | |
| MousePositionPre() | _G | |
| New(local class, local ...) | _G | |
| next(local table, local index) | _G | |
| NextObject(local groupid, local id) | _G | |
| ObjFrame() | _G | |
| ObjList(local groupid) | _G | |
| ObjRender() | _G | |
| ObjTable() | _G | |
| pairs(local t) | _G | |
| ParticleFire(local object) | _G | |
| ParticleGetEmission(local object) | _G | |
| ParticleGetn(local object) | _G | |
| ParticleSetEmission(local object, local count) | _G | |
| ParticleStop(local object) | _G | |
| PauseMusic(local name) | _G | |
| PauseSound(local name) | _G | |
| pcall(local f, local arg1, local ...) | _G | |
| PI | _G | |
| PI_2 | _G | |
| PI_4 | _G | |
| PIx2 | _G | |
| PlayMusic(local name, local vol, local position) | _G | |
| PlaySound(local name, local vol, local pan, local sndflag) | _G | |
| PlaySound(local name, local vol, local pan) | _G | |
| PopRenderTarget(local name) | _G | |
| PostEffect(local rt, local fx, local blend, local param) | _G | |
| PostEffectApply(local fx, local blend_mode, local param) | _G | |
| PostEffectCapture() | _G | |
| PreserveObject(local o) | _G | |
| Print(local ...) | _G | |
| print(local ...) | _G | |
| PushRenderTarget(local name) | _G | |
| Rand() | _G | |
| rawequal(local v1, local v2) | _G | |
| rawget(local table, local index) | _G | |
| RawKill(local o) | _G | |
| rawset(local table, local index, local value) | _G | |
| RC4XOR(local data, local size) | _G | |
| RegistClasses() | _G | |
| RegisterClass(local class) | _G | |
| RemoveResource(local poolType, local resType, local name) | _G | |
| Render(local name, local x, local y, local rot, local hscale, local vscale, local z) | _G | |
| Render4V(local name, local x1, local y1, local z1, local x2, local y2, local z2, local x3, local y3, local z3, local x4, local y4, local z4) | _G | |
| RenderClear(local color) | _G | |
| RenderFunc() | _G | |
| RenderRect(local name, local left, local right, local bottom, local top) | _G | |
| RenderSector(local name, local x, local y, local start, local end_, local r1, local r2, local seg) | _G | |
| RenderText(local fontname, local text, local x, local y, local size, local ...) | _G | |
| RenderText(local name, local text, local x, local y, local scale, local align) | _G | |
| RenderTexture(local name, local blend, local vertex1, local vertex2, local vertex3, local vertex4) | _G | |
| RenderTTF(local ttfname, local text, local left, local right, local bottom, local top, local color, local ...) | _G | |
| RenderTTF(local name, local text, local left, local right, local bottom, local top, local fmt, local color, local scale) | _G | |
| require(local modname) | _G | |
| Reset3D() | _G | |
| ResetPool() | _G | |
| ResumeMusic(local name) | _G | |
| ResumeSound(local name) | _G | |
| SampleBezierA1(local list, local count, local length, local rate) | _G | |
| SaveScoreData() | _G | |
| scoredata_mt_index(local t, local k) | _G | |
| scoredata_mt_newindex(local t, local k, local v) | _G | |
| Screenshot() | _G | |
| select(local index, local ...) | _G | |
| Serialize(local o) | _G | |
| Set3D(local key, local a, local b, local c) | _G | |
| SetAnimationCenter(local name, local x, local y) | _G | |
| SetAnimationState(local name, local blendMode, local color1, local color2, local color3, local color4) | _G | |
| SetAttr(local obj, local key, local v) | _G | |
| SetBGMVolume(local arg1, local arg2) | _G | |
| SetBound(local left, local right, local bottom, local top) | _G | |
| setfenv(local f, local table) | _G | |
| SetFog(local near, local far, local color) | _G | |
| SetFontState(local name, local blendMode, local color) | _G | |
| SetFPS(local number) | _G | |
| SetGlobal(local k, local v) | _G | |
| SetImageCenter(local name, local x, local y) | _G | |
| SetImageScale(local scale) | _G | |
| SetImageState(local name, local blendMode, local color1, local color2, local color3, local color4) | _G | |
| SetImgState(local object, local blend, local a, local r, local g, local b) | _G | |
| SetLastXY(local object, local x, local y) | _G | |
| setmetatable(local table, local metatable) | _G | |
| SetMSAALevel(local level) | _G | |
| SetOffscreen(local b) | _G | |
| SetOnControllerAxisEvent(local f) | _G | |
| SetOnControllerConnect(local f) | _G | |
| SetOnControllerDisconnect(local f) | _G | |
| SetOnControllerKeyDown(local f) | _G | |
| SetOnControllerKeyUp(local f) | _G | |
| SetOnWriteLog(local f) | _G | |
| SetOrtho(local left, local right, local bottom, local top) | _G | |
| SetPerspective(local eyeX, local eyeY, local eyeZ, local atX, local atY, local atZ, local upX, local upY, local upZ, local fovy, local aspect, local zn, local zf) | _G | |
| SetResLoadInfo(local b) | _G | |
| SetResolution(local width, local height) | _G | |
| SetResourceStatus(local poolType) | _G | |
| SetSEVolume(local arg1, local arg2) | _G | |
| SetShaderUniform(local fx, local param) | _G | |
| SetSplash(local b) | _G | |
| SetThreadPoolSize(local n) | _G | |
| SetTitle(local title) | _G | |
| SetV(local obj, local v, local angle, local updateRot) | _G | |
| SetV2(local obj, local v, local angle, local updateRot, local aim) | _G | |
| SetViewMode(local mode) | _G | |
| SetViewport(local left, local right, local bottom, local top) | _G | |
| SetVsync(local boolean) | _G | |
| SetWindowed(local b) | _G | |
| ShowSplashWindow(local path) | _G | |
| sign(local x) | _G | |
| sin(local x) | _G | |
| SQRT2 | _G | |
| SQRT2_2 | _G | |
| SQRT3 | _G | |
| StopMusic(local name) | _G | |
| StopSound(local name) | _G | |
| stringify(local this, local docol, local spacing_h, local spacing_v, local preindent) | _G | |
| SystemLog(local str) | _G | |
| tan(local x) | _G | |
| tonumber(local e, local base) | _G | |
| tostring(local v) | _G | |
| type(local v) | _G | |
| UnloadPack(local path) | _G | |
| unpack(local list, local i, local j) | _G | |
| UpdateParticle(local object) | _G | |
| UpdateXY() | _G | |
| UserSystemOperation() | _G | |
| visitTable(local t) | _G | |
| WorldToGame(local x, local y, local flipY) | _G | |
| WorldToScreen(local x, local y) | _G | |
| xclass(local base, local define) | _G | |
| xpcall(local f, local msgh, local arg1, local ...) | _G | |
| XXHash32(local data) | _G |