LuaSTG-x Core API
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This is the complete list of members for _G, including all inherited members.
_3DToWorld(local x, local y, local z) | _G | |
_DoFrame() | _G | |
_SetBound() | _G | |
acos(local x) | _G | |
AfterFrame() | _G | |
AfterRender() | _G | |
Angle(local arg1, local arg2, local arg3, local arg4) | _G | |
asin(local x) | _G | |
assert(local v, local message) | _G | |
atan(local x) | _G | |
atan2(local y, local x) | _G | |
BeforeRender() | _G | |
BeginScene() | _G | |
BentLaserData() | _G | |
BoundCheck() | _G | |
BoxCheck(local object, local left, local right, local bottom, local top) | _G | |
CacheFile(local path) | _G | |
CacheFileAsync(local path, local callback) | _G | |
CalcTextSize(local name, local str) | _G | |
CaptureScreen(local obj, local x, local y, local w, local h) | _G | |
ChangeVideoMode(local width, local height, local windowed, local vsync) | _G | |
CheckRes(local resType, local name) | _G | |
Class(local base, local define) | _G | |
collectgarbage(local opt, local arg) | _G | |
CollisionCheck(local A, local B) | _G | |
CollisionCheck3D(local A, local B) | _G | |
Color(local a, local r, local g, local b) | _G | |
combinNum(local ord, local sum) | _G | |
CopyFrameBuffer() | _G | |
CopyImage(local newname, local img) | _G | |
cos(local x) | _G | |
CreateRenderMode(local name, local blendEquation, local blendFuncSrc, local blendFuncDst, local shaderName) | _G | |
CreateRenderTarget(local name) | _G | |
CreateShaderProgramFromPath(local vert, local frag) | _G | |
CreateShaderProgramFromString(local vert, local frag) | _G | |
DefaultRenderFunc(local obj) | _G | |
DefineDefaultScoreData(local t) | _G | |
Del(local obj, local ...) | _G | |
Del(local o) | _G | |
DeSerialize(local s) | _G | |
Dist(local objA, local objB) | _G | |
DoFile(local path) | _G | |
dofile(local filename) | _G | |
DoFrame() | _G | |
DrawCollider() | _G | |
DrawGroupCollider(local group, local color, local offset_x, local offset_y) | _G | |
EndScene() | _G | |
EnumRes(local resType) | _G | |
error(local message, local level) | _G | |
ExtractRes(local path, local target) | _G | |
Factorial(local num) | _G | |
FileTaskAsyncWrapper(local path, local autoRelease, local task) | _G | |
FileTaskWrapper(local path, local autoRelease, local task) | _G | |
FindResAnimation(local name) | _G | |
FindResFont(local name) | _G | |
FindResForObject(local name) | _G | |
FindResFX(local name) | _G | |
FindResMusic(local name) | _G | |
FindResource(local name, local resType) | _G | |
FindResourcePackForPath(local path) | _G | |
FindResParticle(local name) | _G | |
FindResRenderTarget(local name) | _G | |
FindResSound(local name) | _G | |
FindResSprite(local name) | _G | |
FindResTexture(local name) | _G | |
FindTexture2D(local name) | _G | |
FocusGainFunc() | _G | |
FocusLoseFunc() | _G | |
FrameEnd() | _G | |
FrameFunc() | _G | |
FrameInit() | _G | |
FrameReset() | _G | |
FreeObject(local object) | _G | |
from(local path) | _G | |
GameExit() | _G | |
GameInit() | _G | |
GetAllControllers() | _G | |
GetAttr(local obj, local key) | _G | |
getfenv(local f) | _G | |
GetFPS() | _G | |
GetFrameBuffer() | _G | |
GetGlobal(local k, local v) | _G | |
GetImageScale() | _G | |
GetInput() | _G | |
GetKeyState(local code) | _G | |
GetLastChar() | _G | |
GetLastKey() | _G | |
GetLastXY(local object) | _G | |
getmetatable(local object) | _G | |
GetMousePosition() | _G | |
GetMouseState(local button) | _G | |
GetMusicState(local name) | _G | |
GetnObj() | _G | |
GetParticlePool(local object) | _G | |
GetPlatform() | _G | |
GetSoundState(local name) | _G | |
GetTextureSize(local name) | _G | |
GetThreadPoolSize() | _G | |
GetV(local obj) | _G | |
GOLD | _G | |
GROUP_ALL | _G | |
GROUP_ENEMY | _G | |
GROUP_ENEMY_BULLET | _G | |
GROUP_GHOST | _G | |
GROUP_INDES | _G | |
GROUP_ITEM | _G | |
GROUP_NONTJT | _G | |
GROUP_NUM_OF_GROUP | _G | |
GROUP_PLAYER | _G | |
GROUP_PLAYER_BULLET | _G | |
hypot(local x, local y) | _G | |
import(local module) | _G | |
Include(local filename) | _G | |
ipairs(local t) | _G | |
IsRenderTarget(local name) | _G | |
IsValid(local obj) | _G | |
KeyIsDown(local key) | _G | |
KeyIsPressed(local key) | _G | |
KeyIsReleased(local key) | _G | |
Kill(local obj, local ...) | _G | |
Kill(local o) | _G | |
LAYER_BG | _G | |
LAYER_ENEMY | _G | |
LAYER_ENEMY_BULLET | _G | |
LAYER_ENEMY_BULLET_EF | _G | |
LAYER_ITEM | _G | |
LAYER_PLAYER | _G | |
LAYER_PLAYER_BULLET | _G | |
LAYER_TOP | _G | |
load(local chunk, local chunkname) | _G | |
LoadAniFromFile(local texaniname, local filename, local mipmap, local n, local m, local intv, local a, local b, local rect) | _G | |
LoadAnimation(local name, local tex_name, local x, local y, local w, local h, local nCol, local nRow, local interval, local a, local b, local colliType) | _G | |
loadfile(local filename, local mode, local env) | _G | |
LoadFont(local name, local path) | _G | |
LoadFontAsync(local name, local path, local callback) | _G | |
LoadFX(local name, local fShader, local vShader, local isString) | _G | |
LoadImage(local name, local tex_name, local x, local y, local w, local h, local a, local b, local colliType) | _G | |
LoadImageFromFile(local name, local filename, local mipmap, local a, local b, local rect) | _G | |
LoadImageGroup(local prefix, local texname, local x, local y, local w, local h, local cols, local rows, local a, local b, local rect) | _G | |
LoadImageGroupFromFile(local texaniname, local filename, local mipmap, local n, local m, local a, local b, local rect) | _G | |
LoadMusic(local name, local path, local loop_end, local loop_duration) | _G | |
LoadMusicAsync(local name, local path, local loop_end, local loop_duration, local callback) | _G | |
LoadPack(local path, local password) | _G | |
LoadPS(local name, local path, local img_name, local a, local b, local colliType) | _G | |
LoadPSAsync(local name, local path, local img_name, local a, local b, local colliType, local callback) | _G | |
LoadSound(local name, local path) | _G | |
LoadSoundAsync(local name, local path, local callback) | _G | |
loadstring(local string, local chunkname) | _G | |
LoadTexture(local name, local path) | _G | |
LoadTextureAsync(local name, local path, local callback) | _G | |
LoadTTF(local name, local path, local size) | _G | |
LoadTTFAsync(local name, local path, local size, local callback) | _G | |
make_scoredata_table(local t) | _G | |
MessageBox(local msg, local title) | _G | |
module(local name, local ...) | _G | |
MouseIsDown(local button) | _G | |
MouseIsPressed(local button) | _G | |
MouseIsReleased(local button) | _G | |
MousePosition() | _G | |
MousePositionPre() | _G | |
New(local class, local ...) | _G | |
next(local table, local index) | _G | |
NextObject(local groupid, local id) | _G | |
ObjFrame() | _G | |
ObjList(local groupid) | _G | |
ObjRender() | _G | |
ObjTable() | _G | |
pairs(local t) | _G | |
ParticleFire(local object) | _G | |
ParticleGetEmission(local object) | _G | |
ParticleGetn(local object) | _G | |
ParticleSetEmission(local object, local count) | _G | |
ParticleStop(local object) | _G | |
PauseMusic(local name) | _G | |
PauseSound(local name) | _G | |
pcall(local f, local arg1, local ...) | _G | |
PI | _G | |
PI_2 | _G | |
PI_4 | _G | |
PIx2 | _G | |
PlayMusic(local name, local vol, local position) | _G | |
PlaySound(local name, local vol, local pan, local sndflag) | _G | |
PlaySound(local name, local vol, local pan) | _G | |
PopRenderTarget(local name) | _G | |
PostEffect(local rt, local fx, local blend, local param) | _G | |
PostEffectApply(local fx, local blend_mode, local param) | _G | |
PostEffectCapture() | _G | |
PreserveObject(local o) | _G | |
Print(local ...) | _G | |
print(local ...) | _G | |
PushRenderTarget(local name) | _G | |
Rand() | _G | |
rawequal(local v1, local v2) | _G | |
rawget(local table, local index) | _G | |
RawKill(local o) | _G | |
rawset(local table, local index, local value) | _G | |
RC4XOR(local data, local size) | _G | |
RegistClasses() | _G | |
RegisterClass(local class) | _G | |
RemoveResource(local poolType, local resType, local name) | _G | |
Render(local name, local x, local y, local rot, local hscale, local vscale, local z) | _G | |
Render4V(local name, local x1, local y1, local z1, local x2, local y2, local z2, local x3, local y3, local z3, local x4, local y4, local z4) | _G | |
RenderClear(local color) | _G | |
RenderFunc() | _G | |
RenderRect(local name, local left, local right, local bottom, local top) | _G | |
RenderSector(local name, local x, local y, local start, local end_, local r1, local r2, local seg) | _G | |
RenderText(local fontname, local text, local x, local y, local size, local ...) | _G | |
RenderText(local name, local text, local x, local y, local scale, local align) | _G | |
RenderTexture(local name, local blend, local vertex1, local vertex2, local vertex3, local vertex4) | _G | |
RenderTTF(local ttfname, local text, local left, local right, local bottom, local top, local color, local ...) | _G | |
RenderTTF(local name, local text, local left, local right, local bottom, local top, local fmt, local color, local scale) | _G | |
require(local modname) | _G | |
Reset3D() | _G | |
ResetPool() | _G | |
ResumeMusic(local name) | _G | |
ResumeSound(local name) | _G | |
SampleBezierA1(local list, local count, local length, local rate) | _G | |
SaveScoreData() | _G | |
scoredata_mt_index(local t, local k) | _G | |
scoredata_mt_newindex(local t, local k, local v) | _G | |
Screenshot() | _G | |
select(local index, local ...) | _G | |
Serialize(local o) | _G | |
Set3D(local key, local a, local b, local c) | _G | |
SetAnimationCenter(local name, local x, local y) | _G | |
SetAnimationState(local name, local blendMode, local color1, local color2, local color3, local color4) | _G | |
SetAttr(local obj, local key, local v) | _G | |
SetBGMVolume(local arg1, local arg2) | _G | |
SetBound(local left, local right, local bottom, local top) | _G | |
setfenv(local f, local table) | _G | |
SetFog(local near, local far, local color) | _G | |
SetFontState(local name, local blendMode, local color) | _G | |
SetFPS(local number) | _G | |
SetGlobal(local k, local v) | _G | |
SetImageCenter(local name, local x, local y) | _G | |
SetImageScale(local scale) | _G | |
SetImageState(local name, local blendMode, local color1, local color2, local color3, local color4) | _G | |
SetImgState(local object, local blend, local a, local r, local g, local b) | _G | |
SetLastXY(local object, local x, local y) | _G | |
setmetatable(local table, local metatable) | _G | |
SetMSAALevel(local level) | _G | |
SetOffscreen(local b) | _G | |
SetOnControllerAxisEvent(local f) | _G | |
SetOnControllerConnect(local f) | _G | |
SetOnControllerDisconnect(local f) | _G | |
SetOnControllerKeyDown(local f) | _G | |
SetOnControllerKeyUp(local f) | _G | |
SetOnWriteLog(local f) | _G | |
SetOrtho(local left, local right, local bottom, local top) | _G | |
SetPerspective(local eyeX, local eyeY, local eyeZ, local atX, local atY, local atZ, local upX, local upY, local upZ, local fovy, local aspect, local zn, local zf) | _G | |
SetResLoadInfo(local b) | _G | |
SetResolution(local width, local height) | _G | |
SetResourceStatus(local poolType) | _G | |
SetSEVolume(local arg1, local arg2) | _G | |
SetShaderUniform(local fx, local param) | _G | |
SetSplash(local b) | _G | |
SetThreadPoolSize(local n) | _G | |
SetTitle(local title) | _G | |
SetV(local obj, local v, local angle, local updateRot) | _G | |
SetV2(local obj, local v, local angle, local updateRot, local aim) | _G | |
SetViewMode(local mode) | _G | |
SetViewport(local left, local right, local bottom, local top) | _G | |
SetVsync(local boolean) | _G | |
SetWindowed(local b) | _G | |
ShowSplashWindow(local path) | _G | |
sign(local x) | _G | |
sin(local x) | _G | |
SQRT2 | _G | |
SQRT2_2 | _G | |
SQRT3 | _G | |
StopMusic(local name) | _G | |
StopSound(local name) | _G | |
stringify(local this, local docol, local spacing_h, local spacing_v, local preindent) | _G | |
SystemLog(local str) | _G | |
tan(local x) | _G | |
tonumber(local e, local base) | _G | |
tostring(local v) | _G | |
type(local v) | _G | |
UnloadPack(local path) | _G | |
unpack(local list, local i, local j) | _G | |
UpdateParticle(local object) | _G | |
UpdateXY() | _G | |
UserSystemOperation() | _G | |
visitTable(local t) | _G | |
WorldToGame(local x, local y, local flipY) | _G | |
WorldToScreen(local x, local y) | _G | |
xclass(local base, local define) | _G | |
xpcall(local f, local msgh, local arg1, local ...) | _G | |
XXHash32(local data) | _G |