LuaSTG-x Core API
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This is the complete list of members for imgui::ImDrawList, including all inherited members.
addBezierCurve(local pos0, local cp0, local cp1, local pos1, local col, local thickness, local num_segments) | imgui::ImDrawList | |
addCCNode(local node, local pos) | imgui::ImDrawList | |
addCircle(local centre, local radius, local col, local num_segments, local thickness) | imgui::ImDrawList | |
addCircleFilled(local centre, local radius, local col, local num_segments) | imgui::ImDrawList | |
addConvexPolyFilled(local points, local col) | imgui::ImDrawList | |
addDrawCmd() | imgui::ImDrawList | |
addImage(local texture, local a, local b, local uv_a, local uv_b, local col) | imgui::ImDrawList | |
addImageQuad(local texture, local a, local b, local c, local d, local uv_a, local uv_b, local uv_c, local uv_d, local col) | imgui::ImDrawList | |
addImageRounded(local texture, local a, local b, local uv_a, local uv_b, local col, local rounding, local rounding_corners) | imgui::ImDrawList | |
addLine(local a, local b, local col, local thickness) | imgui::ImDrawList | |
addNgon(local center, local radius, local col, local num_segments, local thickness) | imgui::ImDrawList | |
addNgonFilled(local center, local radius, local col, local num_segments) | imgui::ImDrawList | |
addPolyline(local points, local col, local closed, local thickness) | imgui::ImDrawList | |
addQuad(local a, local b, local c, local d, local col, local thickness) | imgui::ImDrawList | |
addQuadFilled(local a, local b, local c, local d, local col) | imgui::ImDrawList | |
addRect(local a, local b, local col, local rounding, local rounding_corners_flags, local thickness) | imgui::ImDrawList | |
addRectFilled(local a, local b, local col, local rounding, local rounding_corners_flags) | imgui::ImDrawList | |
addRectFilledMultiColor(local a, local b, local col_upr_left, local col_upr_right, local col_bot_right, local col_bot_left) | imgui::ImDrawList | |
addText(local font, local font_size, local pos, local col, local text, local wrap_width, local cpu_fine_clip_rect) | imgui::ImDrawList | |
addTriangle(local a, local b, local c, local col, local thickness) | imgui::ImDrawList | |
addTriangleFilled(local a, local b, local c, local col) | imgui::ImDrawList | |
channelsMerge() | imgui::ImDrawList | |
channelsSetCurrent(local n) | imgui::ImDrawList | |
channelsSplit(local count) | imgui::ImDrawList | |
cloneOutput() | imgui::ImDrawList | |
getClipRectMax() | imgui::ImDrawList | |
getClipRectMin() | imgui::ImDrawList | |
pathArcTo(local centre, local radius, local a_min, local a_max, local num_segments) | imgui::ImDrawList | |
pathArcToFast(local centre, local radius, local a_min_of_12, local a_max_of_12) | imgui::ImDrawList | |
pathBezierCurveTo(local p1, local p2, local p3, local num_segments) | imgui::ImDrawList | |
pathClear() | imgui::ImDrawList | |
pathFillConvex(local col) | imgui::ImDrawList | |
pathLineTo(local pos) | imgui::ImDrawList | |
pathLineToMergeDuplicate(local pos) | imgui::ImDrawList | |
pathRect(local rect_min, local rect_max, local rounding, local rounding_corners_flags) | imgui::ImDrawList | |
pathStroke(local col, local closed, local thickness) | imgui::ImDrawList | |
popClipRect() | imgui::ImDrawList | |
popTextureID() | imgui::ImDrawList | |
primQuadUV(local a, local b, local c, local d, local uv_a, local uv_b, local uv_c, local uv_d, local col) | imgui::ImDrawList | |
primRect(local a, local b, local col) | imgui::ImDrawList | |
primRectUV(local a, local b, local uv_a, local uv_b, local col) | imgui::ImDrawList | |
primReserve(local idx_count, local vtx_count) | imgui::ImDrawList | |
primUnreserve(local idx_count, local vtx_count) | imgui::ImDrawList | |
primVtx(local pos, local uv, local col) | imgui::ImDrawList | |
primWriteIdx(local idx) | imgui::ImDrawList | |
primWriteVtx(local pos, local uv, local col) | imgui::ImDrawList | |
pushClipRect(local clip_rect_min, local clip_rect_max, local intersect_with_current_clip_rect) | imgui::ImDrawList | |
pushClipRectFullScreen() | imgui::ImDrawList |