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LuaSTG-x Core API
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This is the complete list of members for lstg::ResFX, including all inherited members.
| create(local name, local vsPath, local fsPath) | lstg::ResFX | |
| createWithProgram(local name, local program) | lstg::ResFX | |
| createWithString(local name, local vShader, local fShader) | lstg::ResFX | |
| getInfo() | lstg::ResFX | |
| getName() | lstg::Resource | |
| getPath() | lstg::Resource | |
| getProgram() | lstg::ResFX | |
| getProgramState() | lstg::ResFX | |
| getRenderMode() | lstg::ResFX | |
| getType() | lstg::Resource | |
| getUniformNames() | lstg::ResFX | |
| setColor(local uniform, local value) | lstg::ResFX | |
| setFloat(local uniform, local value) | lstg::ResFX | |
| setMat4(local uniform, local value) | lstg::ResFX | |
| setScreenSize(local size) | lstg::ResFX | |
| setTexture(local uniform, local value) | lstg::ResFX | |
| setVec2(local uniform, local value) | lstg::ResFX | |
| setVec3(local uniform, local value) | lstg::ResFX | |
| setVec4(local uniform, local value) | lstg::ResFX | |
| setViewport(local vp) | lstg::ResFX |