LuaSTG-x Core API
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This is the complete list of members for lstg::ResFX, including all inherited members.
create(local name, local vsPath, local fsPath) | lstg::ResFX | |
createWithProgram(local name, local program) | lstg::ResFX | |
createWithString(local name, local vShader, local fShader) | lstg::ResFX | |
getInfo() | lstg::ResFX | |
getName() | lstg::Resource | |
getPath() | lstg::Resource | |
getProgram() | lstg::ResFX | |
getProgramState() | lstg::ResFX | |
getRenderMode() | lstg::ResFX | |
getType() | lstg::Resource | |
getUniformNames() | lstg::ResFX | |
setColor(local uniform, local value) | lstg::ResFX | |
setFloat(local uniform, local value) | lstg::ResFX | |
setMat4(local uniform, local value) | lstg::ResFX | |
setScreenSize(local size) | lstg::ResFX | |
setTexture(local uniform, local value) | lstg::ResFX | |
setVec2(local uniform, local value) | lstg::ResFX | |
setVec3(local uniform, local value) | lstg::ResFX | |
setVec4(local uniform, local value) | lstg::ResFX | |
setViewport(local vp) | lstg::ResFX |