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LuaSTG-x Core API
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This is the complete list of members for math::intersection, including all inherited members.
| AABB_AABB(local p0, local halfW0, local halfH0, local p1, local halfW1, local halfH1) | math::intersection | |
| AABB_Circle(local p0, local halfW, local halfH, local p1, local r) | math::intersection | |
| Circle_Circle(local p0, local r0, local p1, local r1) | math::intersection | |
| Circle_Diamond(local p0, local r, local p1, local a, local b, local rot) | math::intersection | |
| Circle_Ellipse(local p0, local r, local p1, local a, local b, local rot) | math::intersection | |
| Circle_Triangle(local p, local r, local A, local B, local C) | math::intersection | |
| Diamond_Diamond(local p0, local a0, local b0, local rot0, local p1, local a1, local b1, local rot1) | math::intersection | |
| Diamond_Triangle(local p, local a, local b, local rot, local A, local B, local C) | math::intersection | |
| Ellipse_Diamond(local p0, local a0, local b0, local rot0, local p1, local a1, local b1, local rot1) | math::intersection | |
| Ellipse_Ellipse(local p0, local a0, local b0, local rot0, local p1, local a1, local b1, local rot1) | math::intersection | |
| Ellipse_Triangle(local p, local a, local b, local rot, local A, local B, local C) | math::intersection | |
| Line_Circle(local p0, local r, local p1, local rot) | math::intersection | |
| OBB_Circle(local p0, local halfW, local halfH, local rot, local p1, local r) | math::intersection | |
| OBB_Diamond(local p0, local halfW, local halfH, local rot0, local p1, local a, local b, local rot1) | math::intersection | |
| OBB_Ellipse(local p0, local halfW, local halfH, local rot0, local p1, local a, local b, local rot1) | math::intersection | |
| OBB_Line(local p0, local halfW0, local halfH0, local rot0, local p1, local rot1) | math::intersection | |
| OBB_OBB(local p0, local halfW0, local halfH0, local rot0, local p1, local halfW1, local halfH1, local rot1) | math::intersection | |
| OBB_Triangle(local p, local halfW, local halfH, local rot, local A, local B, local C) | math::intersection | |
| Parallelogram_Parallelogram(local p0, local halfDiagA0, local halfDiagB0, local p1, local halfDiagA1, local halfDiagB1) | math::intersection | |
| Point_AABB(local p0, local p1, local halfW, local halfH) | math::intersection | |
| Point_Circle(local p0, local p1, local r) | math::intersection | |
| Point_Diamond(local p0, local p1, local a, local b, local rot) | math::intersection | |
| Point_Ellipse(local p0, local p1, local a, local b, local rot) | math::intersection | |
| Point_OBB(local p0, local p1, local halfW, local halfH, local rot) | math::intersection | |
| Point_Parallelogram(local p0, local p1, local halfDiagA, local halfDiagB) | math::intersection | |
| Point_Triangle(local p, local A, local B, local C) | math::intersection | |
| Point_Triangle2(local P, local E0, local E1) | math::intersection | |
| Segment_Segment(local A0, local B0, local A1, local B1) | math::intersection | |
| Triangle_Triangle(local A0, local B0, local C0, local A1, local B1, local C1) | math::intersection |