LuaSTG-x Core API
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This is the complete list of members for math::quaternion, including all inherited members.
__eq(local other) | math::quaternion | |
__mul(local other) | math::quaternion | |
__tostring() | math::quaternion | |
clone() | math::quaternion | |
conjugate() | math::quaternion | |
createFromAxisAngle(local axis, local angle) | math::quaternion | |
createFromRotationMatrix(local mat) | math::quaternion | |
fuzzyEquals(local other, local var) | math::quaternion | |
getConjugated() | math::quaternion | |
getInversed() | math::quaternion | |
getNormalized() | math::quaternion | |
identity() | math::quaternion | |
inverse() | math::quaternion | |
isIdentity() | math::quaternion | |
isZero() | math::quaternion | |
lerp(local other, local t) | math::quaternion | |
multiply(local other) | math::quaternion | |
normalize() | math::quaternion | |
set(local ...) | math::quaternion | |
setIdentity() | math::quaternion | |
slerp(local other, local t) | math::quaternion | |
squad(local q1, local q2, local s1, local s2, local t) | math::quaternion | |
toAxisAngle() | math::quaternion | |
w | math::quaternion | |
x | math::quaternion | |
y | math::quaternion | |
z | math::quaternion | |
zero() | math::quaternion |